Ashley Crocker ’16 / Emertainment Monthly Staff
Oblivion was released in March of 2006, breaking all barriers for open-ended role-playing games. Gaming review site Gamespot describes it as, “Simply one of the best role-playing games ever made.” It currently holds a rating of 9.6.
What made Oblivion such an appealing game was its breathtaking visuals and complex role-playing system. Right off the bat it gave a player full control with its dense and intricate character customization system. After a short tutorial, the player is left free to explore the incredibly expansive world of Cyrodill. Be a ranger, melee, or mage – the choice was up to the player. Each decision you made altered the outcome of your game, leaving the player to choose his or her fate.
Moreover, as a true open world game, Oblivion made even the mundane possible (mudcrabs anyone?). The game also offered two ad-ons, the Shivering Isles and Knights of the Nine, offering more in game experiences and worlds to discover. Gamespot also points out that one of the true appeals of Oblivion was its many levels of gameplay such as action, stealth, or adventure. The player chose what kind of game to make it. That was the true enchanting appeal of The Elder Scrolls Oblivion and why it remains one of the most popular games ever made.